today was a hot day. disheartened over lack of support for 360° functionality (re: YouTube).

360° YouTube Video Embeds + three.js

  • div overlay on full-screen YT video
  • researched YT API

Just messing around. Trying to see if there’s a way to manipulate the 360 controller. Searched the YT API but it seems like that functionality isn’t available, yet. Ideally would like to disable the mousedown / drag function and create a camera that follows mouse movement.

  • local