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today was a hot day. disheartened over lack of support for 360° functionality (re: YouTube).
360° YouTube Video Embeds + three.js
- div overlay on full-screen YT video
- researched YT API
Just messing around. Trying to see if there’s a way to manipulate the 360 controller. Searched the YT API but it seems like that functionality isn’t available, yet. Ideally would like to disable the mousedown / drag function and create a camera that follows mouse movement.
Link(s) to work
- local